Welcome back to Dungeons and Dragons in Reality, the only escape room you can never escape from because it’s in your imagination. Mike gets scared. Julia tears her swimsuit. Amanda has The Talk.
We’re goats at a party. It’s a big party, and it includes Tilda Swinton making eye contact.
Tracey and Inara have only a few hours before the representatives’ revote. Can they find a way to separate Alonzo from the medallion before it’s too late? Inara considers a plant. Tracey takes a suggestion. Harriet answer the call.
With the body Alonzo encased in the anti-magic bubble, the party has to deliver the prince and his energy doppelgänger to Concentra. It will definitely go well. Tracey suffers for suffrage. Inara makes a move. Alonzo speaks for himself.
The match of the millennium is about to set everything off. Tracey grapples. Inara takes the catwalk. Kohl cuts the promo of her life.
The party regains their wrestling friend and delivers the Liar’s Mouthpiece back to Franny. What is she going to do with it? And what does she know that no one else knows? Inara, Tracey and Kohl listen.
The party must recover the Liar’s Mouthpiece, but it’s somewhere within the wrestling arena. In what level—or layer—is it hidden? And who knows what’s inside? Tracey flourishes. Inara makes an entrance. Eugene talks it out.
Now that Alonzo has stolen the battery, the party is back to square one. If only there was someone of great wisdom and power who could help them out? Tracey definitely has a new best friend. Inara cases a strip mall. Finale pushes by.
What has a slamming door, elevator music a mild-mannered docent and two thumbs? This episode! The party looks for a museum to heist while searching for the Midnight Man. Tracey is a relic. Inara interns. Finale’s crackin’ skulls.
With the massive Oatcake dealt with, the party takes refuge in a secret bar. But the patrons might be more dangerous than the monsters outside. Inara starts a bidding war. Tracey orders nachos. Finale drinks the drink.