How did we decide this was going to be the end? Is there anything in campaign 4 we wanted to explore but didn't get to? What characters did we learn the most from? How have the theme songs changed over time? What was each of your favorite character voice and NPC voice? All that and so, so, so much more on this Afterparty and the final episode of the show!
Oneshot: Democracy by Dice
35. Life Moves Pretty Fast II
Don't go changing to try and please me / You never let me down before, mmmm-hmmmm
And don't imagine you're too familiar / And I don't see you anymore
I would not leave you in times of trouble / We never could have come this far, mmmm-hmmmm
I took the good times, I'll take the bad times / I take you just the way you are
Let get the party started.
34. Life Moves Pretty Fast I
Afterparty: 31-33. Work. Study. Credit. IV-VI
33. Work. Study. Credit. VI
32. Work. Study. Credit. V
31. Work. Study. Credit. IV
Afterparty: 28-30 Work. Study. Credit. I-III
30. Work. Study. Credit. III
29. Work. Study. Credit. II
28. Work. Study. Credit. I
Afterparty: 25-27 Purgatorio I-III
27. Purgatorio III
SNIKT! Like most things you get up to as teenagers when you don’t have school, our super seniors have nothing better to do than walk around a circle of hell helping a rat with telekinesis try to get his soul back. But all that glitters isn’t gold (or hellish baubles), as you need to watch your back for the Devil’s eyes when you’re walking his home turf.